Why you should start playing Age of Conan RIGHT NOW


Most of you know Age of Conan as the MMORPG that, well, was unplayable at launch and the MMORPG that has both the unique combat system and the best graphics, but ultimately fell flat on its face because of the absolutely limited amount of content that rapidly declined as you progressed your way past level 20. Well I’m here to tell you that if there is one thing this game proves is that bad games on release DO, over time, get better. Funcom has released many updates that have altered the game, such as the addition of many instances and a whole region. In fact, a significant update was released a couple of days ago to improve the PVP aspect of the game, so, in light of this, I will be running down the reasons on why you should start playing this game right now!


There is a free trial available.

If you haven’t heard of the free trial already, well you have been missing out. The game is currently available for download here. The downside is that the download is pretty huge and that it’s only 7 days long, which is just enough to experience the Tortage portion of the game. However, it is a good idea to be familiar with the combat system and whether or not your computer can handle the game with all the eye-candy turned on.

No Gnomes, Elves, Dwarves, and Midgets bullshit.

If there was one thing that lowered our testosterone levels in MMORPGs, it was the sore sight of seeing an elf wearing pink-colored gear attacking you with a wand. Well, if you are like us, sick of seeing that sort of shit, you’ll be happy know to that, in Age of Conan, each race is actually more hairy and manly than the next.

It’s still the most beautiful MMORPG around.

Shooters have Crysis, MMORPGs have Age of Conan, and RTSs have err….I don’t really know. Anyway, the game is still the best-looking MMORPG to date. In fact, it has direct x 10 features, which I can only say that it was about time Funcom.

The Music.
I will tell you that in this game, the music is beyond exceptional. You have probably heard of the stories of the extreme amount of ganking in this game. Well, I attribute that to the invigorating music. Just listen to this, a sound track that plays over and over in one of Age of Conan’s most gank-fested regions, and then tell me that it does not, in any way, unleash your willingness to cause ultimate chaos. It is no wonder that this game has received many awards for its original music.

We all love rooting for the underdog.

Indeed, you wouldn’t think that I’d be telling you to go buy World of Warcraft now, would you? However, it’s true that the game isn’t doing well in terms of subscriber numbers, and that is mainly because of the fact that it had a pretty rough release, but that is in the past now. An expansion will be released sometime, and hopefully the media exposure will help it back up on its feet.

4 more PC games that gave the middle finger to PC gamers.

Whether or not the developers of these games voluntarily intended to enrage PC gamers, we might never know, but one thing is for sure, they sure piss us off.
4. Duke Nukem Forever.

“His name is Duke, and he has the best second name on the planet.”

What is it?

Sequel to Duke Nukem 3D, Duke Nukem Forever is a First-Person-Shooter that has been in development since 1997 by 3D Realms.

How?

By being the greatest vaporware of all time.

At Grand Theft PC, we are all into determination and perseverance, but, of course, we’d tell you to stop trying once you start looking like an idiot, and if you had anything to do with the development of Duke Nukem Forever, we should inform you that you are way past that mark. On a more serious note, the game has been in development for over 13 years and has undergone more than 2 engine changes. Winner of many Vaporware awards, with countless release dates overdue and no release date in sight, Duke Nukem Forever still remains in development. After all that, we can only assume that 3D Realms has being with us since 1997.

How could it have been better?

We’d tell them to release the unfinished product already, but since the game has been in development for over 13 years, an unfinished product would look pretty ironic.

3. Command and Conquer 4: Tiberian Twilight.

” He is terribly vexed”

What is it?

Sequel to the highly acclaimed Command and Conquer 3: Tiberium Wars and another entry in the Command and Conquer universe.

How?

By being a really crappy installment of a really great series.

When Westwood studios released Command and Conquer in 1995, they pretty much started the RTS craze, so, when you release a game in the name of Command and Conquer, people will have some expectations. Well, Command and Conquer 4 completely shattered those expectations, and in a negative way.  The game was stripped from what made the other games in the series great. Base building and harvesting were replaced by a “capture the node” system, and, in turn, negative critical reception rolled in.

How could it have been better?

We think that EA games should have shipped the game with apology letters.

2. Grand Theft Auto IV.

“It still runs like crap though”

What is it?

Grand Theft Auto IV lets you play as Niko bellic in Liberty City. It’s another entry in the GTA series.

How?

By being a really unoptimized game.

PC gamers with anything better than an 8800 and a dual core processor would get really sensitive when one tells them that a high-profile game, such as this, plays better on the console because the developers are too lazy to optimize the game for the PC platform.  Of course, when you bother getting the necessary hardware to max this game (think a GTX 280 with an I7 CPU), the visuals are still unimpressive, which further exacerbates our hatred for this game.

How could it have been better?

Although the game did release 6 months after the console version, it would have been better if they delayed the game further to work on the game’s optimization.

1.Spore.

What is it?

Developed by Will Wright, the man responsible for the Sims, Spore was released on September 7th 2008.

How?

By failing completely to live up to the hype, and by having a terrible DRM protection.

Now, I am not saying that Spore is a bad game in any way. It was just not good enough to live up to the hype set by Will Wright’s fans.  The fact is that the game is basically 5 minigames in one box, and each minigame feels severely limited somehow up until you reach the space stage where things really start to take off. The game also has terrible DRM protection, which netted it many horrible user reviews on sites such as Amazon.

How could it have been better?

The DRM protection was a big slap in the face from EA; the limited number of installations made us wonder, what the hell were they thinking? Considering the fact a game such as spore was destined to sell extremely well anyway, the presence of such a draconian DRM protection seriously pisses us off.

Why are PC Gamers paying $60 now?

It all started when Activision had the audacity to start charging $60 for the PC version of Modern Warfare 2. Activision realized that after the success of Modern Warfare, they can pretty much charge any amount they please for the sequel and PC gamers would still flock to buy it. Of Course, if you’re into the multiplayer aspect of Modern Warfare 2, then the game comes packed with hundreds of hours of game play, so it’s safe to assume that Activision, somehow, got away with it, but when Assassin’s Creed 2, a single player game with absolutely no multiplayer and a horrible DRM that serves to punish legit buyers, is selling for $60 and the upcoming standard editions of Starcraft 2 and Diablo 3 are also selling for $60 too, things have gotten too far ,and we can see that a new trend is emerging.

Of course, you may come and point out the fact that console games cost $60 too. Why should PC gamers have to pay $50 when console gamers have to pay $60? Well, On top of the $50 that publishers set for their games to be sold on the console, they will also need to pay about, or more than, $10 per copy licensing fee to Microsoft and Sony respectively in order for them to sell the games on their console in the first place, which you guessed it, you pay for, but, unlike console gaming, there are no licensing fees for PC games. In fact, Microsoft, themselves, offers publishers to put the “Games for Windows Live” in their games free of charge. After this, we can only deduce that publishers who price their games $60 on the PC earn more money per game sold on the PC than do they earn per game sold on the console.

When someone asks on a forum, what is the reason behind all this pirating? A number of answers can be heard, such as “because I can” or “because games are too expensive”. The fact that games are becoming more expensive should in some ways exacerbate the whole pirating issue publishers are ranting about, and when publishers like Ubisoft deter customers by raising the price tag and by forcing a completely unnecessary DRM to play a single player game and then complaining about low sales is just really pathetic. As for Blizzard, I have no doubt that, no matter, the price tag that are put on their games, their games will sell like hot cake. Of course, is the raising in price tag necessary? Is Activision getting a little too greedy? I will have no doubt that some of you do think that Blizzard games are worth every penny of that $60, and that you can recoup the money lost by restricting yourself from $10 worth of beer, but remember, by thinking like this, you are advocating the new trend.

4 Reasons to reconsider upgrading your PC

With the release of Nvidia’s latest flagship cards, I, and many other PC gamers, have been bombarded with the same old enticing phrases, such as “The World’s fastest graphics card”, that have come to play with our desires, but with advent of unoptimized games lately and the fact that the last major release of a graphic milestone was in 2007, are these top-of-the-line hardware really necessary? Nope. Why?

An 8800gtx can still max out games today.


                                                                    

” Your best purchase ever!”
It is surprising and baffling at the same time that a three year old piece of hardware has lasted for so long and yet remained so strong. Indeed, you’d be hard-pressed to count the games that this beast of a bygone generation cannot max out, unless you are counting unoptimized trash, but really who bothers counting unoptimized trash anyway?                                                                 “unoptimized trash”

Things may not be what they seem.

Remember three years ago when your gaming buddies told you not to bother with a Q6600 because pretty much no game benefits from having a quad core, but you bought one anyway because you figured out that four is better than two then, a week later, your buddies dropped by your house to find you weeping alone in the dark because the e8400,which was in the same price range, just came out and outperformed your quad in about 95% of the games? Yeah, you do.

There is no such thing as “Future-Proofing.”

Ask any PC enthusiast, who has been upgrading his PC since Quake, if he considers upgrading his PC with the intent of “Future-Proofing”. The short answer will be No. In fact, he will proceed to tell you that you should upgrade with the intent of playing games that have been released or games that will be released in the near future, but not the ones in three years time. Sadly, this is true because we have no idea what may happen in three years time, perhaps a new version of direct x will be released or the hardware you intend on buying may become obsolete, so buying hardware with the intent of “Future-Proofing” may, one day, leave you disappointed.

The price/performance ratio decreases significantly after a GTX 260 with a high end dual core processor, such as an E8400. (MARCH 2010)

I believe that any piece of hardware more expensive than any of those two is superfluous and totally unnecessary, unless you are playing on a resolution higher than 1680×1050 or like playing games with 16x AA.  They are enough for maxing out most games except, well, unoptimized trash, but really who bothers buying unoptimized trash anyway?